#pragma once
#include "imgui.h"
#include "imgui_impl_glfw.h"
#include "imgui_impl_opengl3.h"
#include <glad\glad.h>

class UILayer {
public:
	void InitUILayer();
	void OnBeginGUI();
	void OnEndGUI();
	void CloseUILayer();

	UILayer() = default;
private:
	void DockSpace(bool*);
	void ShowStaticsWindow();

private:
	bool mShowDockSpace = true;
};


